{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "sound-pad",
  "title": "Sound Pad",
  "description": "Sound triggers with modes, hotkeys and progress.",
  "dependencies": [
    "solid-js@^1.9.15",
    "class-variance-authority"
  ],
  "registryDependencies": [
    "@audiocn-solid/core",
    "@audiocn-solid/kbd",
    "@audiocn-solid/use-frame-source"
  ],
  "files": [
    {
      "path": "components/ui/sound-pad.tsx",
      "content": "import { cva } from \"class-variance-authority\";\nimport type { VariantProps } from \"class-variance-authority\";\nimport {\n  Show,\n  createContext,\n  createSignal,\n  onCleanup,\n  useContext,\n} from \"solid-js\";\n\nimport { Kbd } from \"@/components/ui/kbd\";\nimport { useFrameSource } from \"@/hooks/use-frame-source\";\nimport { clamp } from \"@/lib/audio/decibels\";\nimport type { FrameSource } from \"@/lib/audio/types\";\nimport { provideContext } from \"@/lib/solid/context\";\nimport { createCompatEffect } from \"@/lib/solid/effect\";\nimport type {\n  ButtonDOMProps,\n  DivDOMProps,\n  KbdDOMProps,\n  SpanDOMProps,\n} from \"@/lib/solid/jsx-types\";\nimport { omitProps } from \"@/lib/solid/props\";\nimport { setRefValue } from \"@/lib/solid/ref\";\nimport type { RefTarget } from \"@/lib/solid/ref\";\nimport { mergeStyleVars } from \"@/lib/solid/style\";\nimport type { StyleValue } from \"@/lib/solid/style\";\nimport { cn } from \"@/lib/utils\";\n\nexport type SoundPadMode = \"one-shot\" | \"toggle\" | \"hold\" | \"loop\";\n\ninterface PadHandlers {\n  press: () => void;\n  release: () => void;\n}\n\ninterface GridContextValue {\n  readonly hotkeys: boolean;\n  register: (hotkey: string, handlers: PadHandlers) => () => void;\n}\n\nconst GridContext = createContext<GridContextValue | null>(null);\n\nconst PadContext = createContext<{ hotkey?: string; playing: boolean }>({\n  playing: false,\n});\n\nconst isTyping = (target: EventTarget | null) =>\n  target instanceof HTMLElement &&\n  (target.isContentEditable ||\n    [\"INPUT\", \"SELECT\", \"TEXTAREA\"].includes(target.tagName));\n\nconst moveFocus = (event: KeyboardEvent) => {\n  const root = event.currentTarget;\n\n  if (!(root instanceof HTMLElement)) return;\n\n  const pads = [\n    ...root.querySelectorAll<HTMLButtonElement>(\n      \"[data-sound-pad]:not(:disabled)\"\n    ),\n  ];\n\n  const index = pads.findIndex((pad) => pad === event.target);\n\n  if (index < 0) return;\n\n  const perRow = Math.max(\n    1,\n    pads.filter((pad) => pad.offsetTop === pads[0]?.offsetTop).length\n  );\n\n  const moves = {\n    ArrowDown: perRow,\n    ArrowLeft: -1,\n    ArrowRight: 1,\n    ArrowUp: -perRow,\n  };\n\n  if (!Object.hasOwn(moves, event.key)) return;\n  // SAFETY: The own-property check proves this is a grid navigation key.\n  const offset = moves[event.key as keyof typeof moves];\n  const next = pads[clamp(index + offset, 0, pads.length - 1)];\n\n  if (next) {\n    event.preventDefault();\n    next.focus();\n  }\n};\n\nexport interface SoundPadGridProps extends Omit<\n  DivDOMProps,\n  \"style\" | \"onKeyDown\" | \"onKeyUp\"\n> {\n  className?: string;\n  style?: StyleValue;\n  columns?: number;\n  hotkeys?: boolean;\n  hotkeyScope?: \"focus\" | \"global\";\n  onKeyDown?: (event: KeyboardEvent) => void;\n  onKeyUp?: (event: KeyboardEvent) => void;\n}\n\nexport const SoundPadGrid = (props: SoundPadGridProps) => {\n  const pads = new Map<string, PadHandlers>();\n  const held = new Set<string>();\n\n  const releaseHeld = () => {\n    for (const key of held) pads.get(key)?.release();\n    held.clear();\n  };\n\n  const register = (key: string, handlers: PadHandlers) => {\n    const normalized = key.toLowerCase();\n    pads.set(normalized, handlers);\n\n    return () => {\n      if (pads.get(normalized) !== handlers) return;\n      pads.delete(normalized);\n\n      if (held.delete(normalized)) handlers.release();\n    };\n  };\n\n  const down = (event: KeyboardEvent) => {\n    if (\n      !props.hotkeys ||\n      event.repeat ||\n      event.metaKey ||\n      event.ctrlKey ||\n      event.altKey ||\n      isTyping(event.target)\n    )\n      return false;\n    const key = event.key.toLowerCase();\n    const pad = pads.get(key);\n\n    if (!pad || held.has(key)) return false;\n    held.add(key);\n    pad.press();\n\n    return true;\n  };\n\n  const up = (key: string) => {\n    const normalized = key.toLowerCase();\n\n    if (!held.delete(normalized)) return;\n    pads.get(normalized)?.release();\n  };\n\n  createCompatEffect(\n    () => ({ hotkeys: props.hotkeys, scope: props.hotkeyScope ?? \"focus\" }),\n    ({ hotkeys, scope }) => {\n      const keyDown = (event: KeyboardEvent) => {\n        if (down(event)) event.preventDefault();\n      };\n\n      const keyUp = (event: KeyboardEvent) => up(event.key);\n\n      if (hotkeys && scope === \"global\")\n        document.addEventListener(\"keydown\", keyDown);\n      // A focus-scoped key can release outside the grid after focus moves.\n      document.addEventListener(\"keyup\", keyUp);\n      window.addEventListener(\"blur\", releaseHeld);\n\n      return () => {\n        document.removeEventListener(\"keydown\", keyDown);\n        document.removeEventListener(\"keyup\", keyUp);\n        window.removeEventListener(\"blur\", releaseHeld);\n        releaseHeld();\n      };\n    }\n  );\n\n  const settings: GridContextValue = {\n    get hotkeys() {\n      return props.hotkeys ?? false;\n    },\n    register,\n  };\n\n  const rest = omitProps(props, [\n    \"class\",\n    \"className\",\n    \"style\",\n    \"children\",\n    \"columns\",\n    \"hotkeys\",\n    \"hotkeyScope\",\n    \"onKeyDown\",\n    \"onKeyUp\",\n  ]);\n\n  return provideContext(GridContext, settings, () => (\n    <div\n      class={cn(\n        \"grid grid-cols-(--pad-columns) gap-(--pad-gap) [--pad-gap:0.5rem]\",\n        props.class,\n        props.className\n      )}\n      data-slot=\"sound-pad-grid\"\n      role=\"group\"\n      style={mergeStyleVars(props.style, {\n        \"--pad-columns\": `repeat(auto-fill, minmax(max(var(--pad-min-width, 5.5rem), calc((100% - ${(props.columns ?? 4) - 1} * var(--pad-gap)) / ${props.columns ?? 4})), 1fr))`,\n      })}\n      onKeyDown={(event: KeyboardEvent) => {\n        props.onKeyDown?.(event);\n\n        if (event.defaultPrevented) return;\n\n        if ((props.hotkeyScope ?? \"focus\") === \"focus\" && down(event)) {\n          event.preventDefault();\n\n          return;\n        }\n\n        moveFocus(event);\n      }}\n      onKeyUp={(event: KeyboardEvent) => {\n        props.onKeyUp?.(event);\n        up(event.key);\n      }}\n      {...rest}\n    >\n      {props.children}\n    </div>\n  ));\n};\n\nexport const soundPadVariants = cva(\n  \"group/sound-pad focus-visible:ring-ring/40 relative flex flex-col items-start justify-between gap-2 overflow-hidden rounded-xl p-3 text-left transition-[background-color,box-shadow,transform] outline-none select-none [--pad-accent:var(--primary)] focus-visible:ring-3 active:scale-[0.98] disabled:pointer-events-none disabled:opacity-50 data-loading:opacity-60 data-playing:ring-2 data-playing:ring-(--pad-accent)\",\n  {\n    defaultVariants: { size: \"default\", variant: \"default\" },\n    variants: {\n      size: { default: \"min-h-24\", lg: \"min-h-32 p-4\", sm: \"min-h-16 p-2\" },\n      variant: {\n        default:\n          \"bg-[color-mix(in_oklch,var(--pad-accent)_14%,var(--muted))] hover:bg-[color-mix(in_oklch,var(--pad-accent)_22%,var(--muted))]\",\n        ghost: \"hover:bg-muted\",\n        outline: \"hover:bg-muted border bg-transparent\",\n      },\n    },\n  }\n);\n\nexport interface SoundPadProps\n  extends\n    Omit<\n      ButtonDOMProps,\n      | \"onToggle\"\n      | \"onClick\"\n      | \"onKeyDown\"\n      | \"onKeyUp\"\n      | \"onPointerDown\"\n      | \"onPointerUp\"\n      | \"onPointerLeave\"\n      | \"style\"\n      | \"disabled\"\n    >,\n    VariantProps<typeof soundPadVariants> {\n  className?: string;\n  style?: StyleValue;\n  disabled?: boolean;\n  onTrigger?: () => void;\n  onStop?: () => void;\n  playing?: boolean;\n  mode?: SoundPadMode;\n  hotkey?: string;\n  loading?: boolean;\n  accent?: string;\n  onClick?: (event: MouseEvent) => void;\n  onKeyDown?: (event: KeyboardEvent) => void;\n  onKeyUp?: (event: KeyboardEvent) => void;\n  onPointerDown?: (event: PointerEvent) => void;\n  onPointerUp?: (event: PointerEvent) => void;\n  onPointerLeave?: (event: PointerEvent) => void;\n}\n\nexport const SoundPad = (props: SoundPadProps) => {\n  const grid = useContext(GridContext);\n  const [pressed, setPressed] = createSignal(false);\n  const inactive = () => props.disabled || props.loading;\n  let held = false;\n\n  const press = () => {\n    if (inactive() || held) return;\n    held = true;\n    setPressed(true);\n\n    if ((props.mode === \"toggle\" || props.mode === \"loop\") && props.playing)\n      props.onStop?.();\n    else props.onTrigger?.();\n  };\n\n  const release = () => {\n    if (!held) return;\n    held = false;\n    setPressed(false);\n\n    if (props.mode === \"hold\") props.onStop?.();\n  };\n\n  createCompatEffect(\n    () => ({ hotkey: props.hotkey, inactive: inactive() }),\n    ({ hotkey, inactive: disabled }) => {\n      if (!(grid && hotkey) || disabled) return;\n\n      return grid.register(hotkey, { press, release });\n    }\n  );\n  createCompatEffect(inactive, (disabled) => {\n    if (disabled) release();\n  });\n  createCompatEffect(\n    () => true,\n    () => {\n      window.addEventListener(\"blur\", release);\n\n      return () => {\n        window.removeEventListener(\"blur\", release);\n        release();\n      };\n    }\n  );\n  onCleanup(release);\n\n  const settings = {\n    get hotkey() {\n      return props.hotkey;\n    },\n    get playing() {\n      return props.playing ?? false;\n    },\n  };\n\n  const rest = omitProps(props, [\n    \"class\",\n    \"className\",\n    \"style\",\n    \"children\",\n    \"disabled\",\n    \"onTrigger\",\n    \"onStop\",\n    \"playing\",\n    \"mode\",\n    \"hotkey\",\n    \"loading\",\n    \"accent\",\n    \"variant\",\n    \"size\",\n    \"onClick\",\n    \"onKeyDown\",\n    \"onKeyUp\",\n    \"onPointerDown\",\n    \"onPointerUp\",\n    \"onPointerLeave\",\n  ]);\n\n  return provideContext(PadContext, settings, () => (\n    <button\n      aria-keyshortcuts={props.hotkey}\n      aria-pressed={\n        props.mode === \"toggle\" || props.mode === \"loop\"\n          ? props.playing\n            ? \"true\"\n            : \"false\"\n          : undefined\n      }\n      class={cn(\n        soundPadVariants({ size: props.size, variant: props.variant }),\n        props.class,\n        props.className\n      )}\n      data-slot=\"sound-pad\"\n      data-sound-pad=\"\"\n      data-mode={props.mode ?? \"one-shot\"}\n      data-pressed={pressed() ? \"\" : undefined}\n      data-playing={props.playing ? \"\" : undefined}\n      data-loading={props.loading ? \"\" : undefined}\n      disabled={inactive()}\n      style={mergeStyleVars(props.style, { \"--pad-accent\": props.accent })}\n      type=\"button\"\n      onClick={(event: MouseEvent) => {\n        props.onClick?.(event);\n\n        if (\n          !event.defaultPrevented &&\n          props.mode !== \"hold\" &&\n          event.detail === 0\n        ) {\n          press();\n          release();\n        }\n      }}\n      onKeyDown={(event: KeyboardEvent) => {\n        props.onKeyDown?.(event);\n\n        if (\n          !event.defaultPrevented &&\n          props.mode === \"hold\" &&\n          !event.repeat &&\n          (event.key === \" \" || event.key === \"Enter\")\n        ) {\n          event.preventDefault();\n          press();\n        }\n      }}\n      onKeyUp={(event: KeyboardEvent) => {\n        props.onKeyUp?.(event);\n\n        if (event.key === \" \" || event.key === \"Enter\") release();\n      }}\n      onPointerDown={(event: PointerEvent) => {\n        props.onPointerDown?.(event);\n\n        if (!event.defaultPrevented && event.button === 0) press();\n      }}\n      onPointerUp={(event: PointerEvent) => {\n        props.onPointerUp?.(event);\n        release();\n      }}\n      onPointerLeave={(event: PointerEvent) => {\n        props.onPointerLeave?.(event);\n        release();\n      }}\n      onPointerCancel={release}\n      onLostPointerCapture={release}\n      {...rest}\n    >\n      {props.children}\n    </button>\n  ));\n};\n\ninterface SpanProps extends SpanDOMProps {\n  className?: string;\n}\n\nexport const SoundPadIcon = (props: SpanProps) => {\n  const rest = omitProps(props, [\"class\", \"className\"]);\n\n  return (\n    <span\n      aria-hidden=\"true\"\n      class={cn(\n        \"relative text-(--pad-accent) [&_svg:not([class*='size-'])]:size-5\",\n        props.class,\n        props.className\n      )}\n      data-slot=\"sound-pad-icon\"\n      {...rest}\n    />\n  );\n};\n\nexport const SoundPadLabel = (props: SpanProps) => {\n  const rest = omitProps(props, [\"class\", \"className\"]);\n\n  return (\n    <span\n      class={cn(\n        \"relative mt-auto line-clamp-2 text-sm font-medium group-has-data-[variant=ring]/sound-pad:pe-6\",\n        props.class,\n        props.className\n      )}\n      data-slot=\"sound-pad-label\"\n      {...rest}\n    />\n  );\n};\n\ninterface ShortcutProps extends KbdDOMProps {\n  className?: string;\n}\n\nexport const SoundPadShortcut = (props: ShortcutProps) => {\n  const settings = useContext(PadContext);\n  const rest = omitProps(props, [\"class\", \"className\", \"children\"]);\n\n  return (\n    <Show when={props.children || settings.hotkey}>\n      <Kbd\n        class={cn(\n          \"absolute top-2 right-2 uppercase\",\n          props.class,\n          props.className\n        )}\n        data-slot=\"sound-pad-shortcut\"\n        {...rest}\n      >\n        {props.children ?? settings.hotkey}\n      </Kbd>\n    </Show>\n  );\n};\n\nexport interface SoundPadProgressProps extends Omit<\n  DivDOMProps,\n  \"style\" | \"ref\"\n> {\n  ref?: RefTarget<HTMLDivElement>;\n  className?: string;\n  style?: StyleValue;\n  value?: number;\n  source?: FrameSource<number> | null;\n  variant?: \"bar\" | \"fill\" | \"ring\";\n}\n\nexport const SoundPadProgress = (props: SoundPadProgressProps) => {\n  const settings = useContext(PadContext);\n  let element: HTMLDivElement | undefined;\n  useFrameSource(\n    () => props.source,\n    (next) =>\n      element?.style.setProperty(\"--pad-progress\", clamp(next, 0, 1).toFixed(4))\n  );\n\n  const progress = () =>\n    props.value === undefined\n      ? settings.playing\n        ? undefined\n        : \"0\"\n      : clamp(props.value, 0, 1).toFixed(4);\n\n  const rest = omitProps(props, [\n    \"class\",\n    \"className\",\n    \"style\",\n    \"value\",\n    \"source\",\n    \"variant\",\n    \"ref\",\n  ]);\n\n  return (\n    <div\n      aria-hidden=\"true\"\n      class={cn(\n        \"pointer-events-none absolute [--pad-progress:0]\",\n        props.variant === \"ring\"\n          ? \"right-2 bottom-2 size-5\"\n          : \"inset-x-0 bottom-0\",\n        props.variant === \"fill\"\n          ? \"top-0\"\n          : props.variant === \"ring\"\n            ? \"\"\n            : \"h-1\",\n        props.class,\n        props.className\n      )}\n      data-slot=\"sound-pad-progress\"\n      data-variant={props.variant ?? \"bar\"}\n      style={mergeStyleVars(props.style, { \"--pad-progress\": progress() })}\n      {...rest}\n      ref={(node: HTMLDivElement) => {\n        element = node;\n        setRefValue(props.ref, node);\n      }}\n    >\n      <Show\n        when={props.variant === \"ring\"}\n        fallback={\n          <div\n            class={cn(\n              \"size-full origin-left scale-x-(--pad-progress) bg-(--pad-accent)\",\n              props.variant === \"fill\" && \"opacity-20\"\n            )}\n          />\n        }\n      >\n        <div class=\"size-full rounded-full bg-[conic-gradient(var(--pad-accent)_calc(var(--pad-progress)*360deg),color-mix(in_oklch,var(--pad-accent)_20%,transparent)_0)] [mask:radial-gradient(farthest-side,transparent_calc(100%-3px),black_calc(100%-3px))]\" />\n      </Show>\n    </div>\n  );\n};\n",
      "type": "registry:ui"
    },
    {
      "path": "lib/audiocn-license.txt",
      "content": "Audio component source adapted from https://github.com/audiocn/ui.\nMIT License — Copyright (c) 2026 OrcDev\n\nRegular SVG icon geometry adapted from @phosphor-icons/react 2.1.10.\nMIT License — Copyright (c) 2020 Phosphor Icons\n\nThe following permission and warranty terms apply to both notices.\nRetain this file with copies or substantial portions of the source.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n",
      "type": "registry:file",
      "target": "@lib/audiocn-license.txt"
    }
  ],
  "type": "registry:ui"
}
